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Versioning a Claude skill so people know what changed

A skill changes behaviour for everyone who uses it, so changes need a version and a note. A simple scheme, where to record it, and when a change is breaking.

A change to a skill changes behaviour for everyone who has it. Without a version, the only way to know what changed is to diff folders, which nobody does.

A simple scheme

BumpWhen
MajorOutput changes in a way users relied on, or it stops triggering for common requests
MinorNew rules, new references, better coverage, nothing removed
PatchWording fixes, typo fixes, clarified examples

Write the changelog for the user

## 1.2.0, 25 Sept 2026
- Added: leaderboard recipe.
- Changed: accent now allowed twice per screen, was once.
- Checked against: trigger set, 20 prompts.

The last line matters: say what you tested. When a Claude update forces a change, note that too, as described in regression testing after a Claude update.

Questions

Does a Claude skill need a version number?

Once anyone else uses it, yes. A version and a changelog tell people what changed and let them report problems against a specific release.

What counts as a breaking change in a skill?

Anything that changes what it produces in a way users relied on: a renamed token, a removed rule, a description change that stops it triggering for a common request.

Where should the version live?

In the README and at the top of a changelog in the skill folder. If you distribute through a plugin, in its manifest too.

Or skip the afternoonand drop one in.

Every skill in the catalogue is a folder you drop into your skills directory. Each ships with its design rules, worked examples and a troubleshooting table, and downloads the moment you pay.